Furman Paladins 2026: the season story
Furman is 3-7 and rated No. 207 of 266 in the Cheap Seats Index, from this season's games only: Power 203rd, Résumé 229th, schedule 169th toughest. Next: home against Chattanooga.
Scouting report
Why it matters. A team can rank high by playing well, by beating good teams, or both; the two halves of the index show which. Furman is No. 207 of 266 in the Team Index and 8th of 10 in the Southern. Power, how well it plays, ranks 203rd of 266; Résumé, what it has beaten, ranks 229th of 266.
The season, game by game
Why it matters. A record says who won; a rating for every game shows how convincingly, and whether a team is steady or streaky. Furman loses its games by 4.0 points on average, 79th of 128 in margin among FCS teams. It is 0-1 against teams in our top 25.
How they win
Why it matters. Knowing which side of the ball does the work tells you how a team is likely to win, and how it could lose. Its offense rates 112th of 128 in FCS (9th in the Southern) and its defense 13th of 128 (3rd in the conference).
Drive by drive
Why it matters. Points per drive is the cleanest single measure of an offense or a defense, because it ignores how fast or slow a team plays. Furman scores 1.25 points per drive (the FCS average is 2.16), 120th of 128. Its defense allows 1.63, 13th of 128.
Under the hood
Why it matters. Play-by-play measures show whether a team is good on most snaps or living on a few big plays, which tends to matter for what comes next. Adjusted for its opponents, the offense adds -0.10 expected points per play (98th of 128) and stays on schedule on 36% of snaps (102nd of 128). The defense allows +0.02 per play, 20th of 128.
When it matters
Why it matters. Third downs and red-zone trips are where drives are won or lost; small edges here turn into touchdowns instead of field goals. Furman converts 27% of its third downs and scores touchdowns on 25% of red-zone trips (FCS average 60%), 128th of 128.
Special teams
Why it matters. A missed field goal or a long return can flip a close game; these numbers show which units help and which hurt. Its special teams as a whole rank 54th of 128, worth +0.32 points a game against an average unit. The best unit is field goals, 3rd of 128.
Tendencies
Why it matters. Tendencies are what opponents game-plan against: a team that is predictable on early downs makes the defense's job easier. Furman throws on 47% of early downs; the FCS average is 45%.
How they play
Why it matters. Fast teams pile up yards and slow teams shorten games; the line decides how much of either actually works. It runs 66.0 plays a game (FCS average 64.4). Its quarterbacks are sacked on 6.5% of dropbacks, 87th of 128, and 21% of its runs are stopped at or behind the line, 83rd of 128.
Who they have played
Why it matters. A great offense against weak defenses is not the same thing as a great offense; the splits show the difference. Furman's schedule ranks 169th of 266 in strength, 4th toughest of 10 in the Southern.
Record versus reality
Why it matters. Records built on close wins and lucky bounces tend to drift back toward how well a team really plays. Furman has 3 wins against 4.1 expected from its play and schedule, and is 1-6 in one-score games.
Rise and fall
Why it matters. Teams change over a season through injuries, new starters and growth; the trend shows which way this one is moving. Furman was 192nd in Power after week 2 and is 203rd now; its best was 192nd after week 2.
What is ahead
Why it matters. Playing out the rest of the season 10,000 times turns a schedule into odds: the most likely record, and how likely each goal is. Across 10,000 simulated seasons Furman averages 4.3 wins and almost never wins the Southern.
Top players and teams like them
Why it matters. Comparing a team with its closest statistical matches puts its season in context beyond the standings. The highest-ranked player on the roster is Nathan Chapman, 11th of 261 kickers. The closest match in style and strength is McNeese.